Gacha Roll Economy
Gacha roll costs, stuffing values, rarity multipliers, active/passive item behavior, and set-planning math.
Each gacha set has a token cost and a base stuffing value. Stuffing gained from a roll is then multiplied by item rarity and your Gacha/Ghost Janitor/universal bonuses.
| Set | Roll cost | Base stuffing value |
|---|---|---|
| Set 1 | 1 token | 10 Stuffing |
| Set 2 | 2 tokens | 25 Stuffing |
| Set 3 | 5 tokens | 65 Stuffing |
| Set 4 | 10 tokens | 140 Stuffing |
| Set 5 | 25 tokens | 400 Stuffing |
| Set 6 | 100 tokens | 1,750 Stuffing |
| Set 7 | 250 tokens | 4,500 Stuffing |
| Set 8 | 1,000 tokens | 20,000 Stuffing |
| Item rarity tier | Stuffing multiplier |
|---|---|
| Rarity 1 | 1x |
| Rarity 2 | 2x |
| Rarity 3 | 3x |
| Rarity 4 | 4x |
| Rarity 5 | 5x |
| Rarity 6 | 10x |
Items on pedestals give their bonus when equipped. Passive items are different: their bonus can matter without taking a normal pedestal slot, which is why players sometimes cannot place a passive-looking item where they expected.