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New Game+ and Lethal Mode

New Game+ continues after the endgame escape. Lethal Mode uses a separate save path and can reset through its own completion flow.

  • Bodyguard bribes scale as one million times ten for each New Game+ layer.
  • Normal upgrade cost growth becomes steeper: the growth above 1.0 is multiplied by 1 + 0.25 x NG+.
  • Room unlocks still follow the same Darts → Lotto → Pachi → Sushi → Gacha → Endgame order.
  • The save stores the current NG+ count, completed-game flag, and bodyguard flags.

Lethal Mode is launched separately from the main menu and uses a separate save file. It is not just a modifier on your regular save, so treat it as a separate challenge route.

ModeWhat Happens
Regular completionThe main save is replaced with a fresh New Game+ setup. The NG+ count increases by 1 and tutorial counters are pre-marked.
Lethal startIf no Lethal save exists, the game creates a separate Lethal save with Lethal Mode marked true.
Lethal completionThe Lethal save resets through the Lethal completion path.
Lethal game overThe Lethal save resets separately; it does not wipe the regular save.

See Save Data and Carryover for the full saved-state list.